Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
A disaster leaves several injured, and others blame Hassie Holland, forcing Hassie Holland to leave Hassie Holland's career. Gain a Rival. |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Contact with Government. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Hassie Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Became a Scout (Courier). |
4 |
27 |
Severely injured. Owe 12,500 for medical bills. |
5 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
28 |
Hassie Holland's business or ship thrives. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
35 |
Voluntarily left Merchant Marine |
7 |
35 |
Returned to Drifter (Wanderer). |
7 |
36 |
Find valuable salvage. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
42 |
Hassie Holland do not know what happened to Hassie Holland. There is a gap in Hassie Holland's memory. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Find an Alien Artifact. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |