Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Hattie McIntire's Contacts or Allies betrays Hattie McIntire, ending Hattie McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
24 |
Switched to Drifter (Scavenger). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Survived a risky adventure but gained nothing. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Betrayed by a friend. One of Hattie McIntire's Contacts or Allies betrays Hattie McIntire, ending Hattie McIntire's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Moved to a new world. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A sudden war destroys Hattie McIntire's trade routes and contacts, forcing Hattie McIntire to flee that region of space. |
9 |
51 |
Gain rebels as Enemy |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |