Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Hazel Peterson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
When dealing with an alien race, Hazel Peterson botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Hazel Peterson's ship is damaged, and Hazel Peterson have to hitch-hike Hazel Peterson's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Continued as Scout (Explorer). |
4 |
30 |
Gained a contact. |
4 |
31 |
Promoted to Scout (Explorer) rank 2. |
5 |
31 |
Voluntarily left Explorer |
5 |
31 |
Became a Entertainer (Performer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Entertainer (Performer) rank 1. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
41 |
Find Ancient Technology. |
7 |
43 |
Promoted to Entertainer (Performer) rank 3. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
45 |
Refused to criticise a questionable political leader on Hazel Peterson's homeworld. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
51 |
Lost eye or limb. Fully recovered. |