Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Herminia Richards run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A sudden war destroys Herminia Richards's trade routes and contacts, forcing Herminia Richards to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Returned to Drifter (Barbarian). |
3 |
25 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Voluntarily left Barbarian |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
31 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
31 |
Continued as Entertainer (Journalist). |
5 |
34 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
34 |
Became a Scout (Explorer). |
6 |
36 |
Spend several years jumping from world to world in Herminia Richards's scout ship. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
38 |
Continued as Scout (Explorer). |
7 |
42 |
Herminia Richards's scout ship is one of the first on the scene to rescue the survivors of a disaster but Herminia Richards fail to help. Gain an Enemy. |
7 |
42 |
Herminia Richards's ship is damaged, and Herminia Richards have to hitch-hike Herminia Richards's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
42 |
Promoted to Scout (Explorer) rank 2. |
8 |
42 |
Continued as Scout (Explorer). |
8 |
45 |
Moved to a new world. |
8 |
46 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
9 |
46 |
Voluntarily left Explorer |
9 |
46 |
Switched to Drifter (Scavenger). |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |