Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies that Hessie Buckman easily defeat. |
3 |
28 |
Gain Enemy if Hessie Buckman don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Offered job by a patron. Now owe him a favor. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
Hessie Buckman is chosen to represent Hessie Buckman's faith in a vid show or other highly public forum. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
44 |
Hessie Buckman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hessie Buckman's faith. |
8 |
46 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
Hessie Buckman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
47 |
Failed to qualify for Enforcer (Rogue). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Scout (Courier). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |