Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Gain a contact. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Abuse Hilda Patterson's position for profit. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Engineer/Gunner |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
Make an unexpected connection outside Hilda Patterson's normal circles. Gain a Contact. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
40 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Survived a risky adventure but gained nothing. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Attacked by enemies that Hilda Patterson easily defeat. |
8 |
50 |
Gain Enemy if Hilda Patterson don't already have one. |