Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
26 |
Scarred. Owe 1,250 for medical bills. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Thrown into a brutal ground war |
3 |
27 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Became a Merchant (Broker). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
A sudden war destroys Hope Boyd's trade routes and contacts, forcing Hope Boyd to flee that region of space. |
6 |
41 |
Gain rebels as Enemy |
7 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Make an unexpected connection outside Hope Boyd's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Broker) rank 2. |
8 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
46 |
Voluntarily left Broker |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |