Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Hortense Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Worker (Citizen). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
25 |
Find Ancient Technology. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
33 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
37 |
Involved in a feud with a rival criminal organization. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
41 |
A job goes wrong, forcing Hortense Taylor to flee off-planet. |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Spend time with an alien race. Gain a contact. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 2. |