Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Icy Fleming is rewarded for Icy Fleming's diligence or cunning. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
30 |
Icy Fleming is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
34 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
36 |
Moved to a new world. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
42 |
Icy Fleming foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
7 |
42 |
Voluntarily left Line/Crew |
7 |
42 |
Failed to qualify for Corporate Agent (Agent). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
45 |
Retired at age 45. |
8 |
45 |
Retired. |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |