Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Entered Military Academy(Naval Academy) |
2 |
24 |
A prank goes horribly wrong. Gain a Rival. |
2 |
26 |
Graduated. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
29 |
Ira Dwan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
31 |
Ira Dwan's ship is damaged, and Ira Dwan have to hitch-hike Ira Dwan's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Severely injured. Owe 20,000 for medical bills. |
5 |
32 |
Gain Enemy if Ira Dwan don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Ira Dwan's Contacts or Allies betrays Ira Dwan, ending Ira Dwan's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Ira Dwan's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A good deal ensures Ira Dwan is living the high life for a few years. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Retired. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |