Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Assigned to a peacekeeping role. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Irma Harper is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Army Support (Army). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Irma Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Make an unexpected connection outside Irma Harper's normal circles. Gain a Contact. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
7 |
37 |
Voluntarily left Merchant Marine |
7 |
37 |
Failed to qualify for Law Enforcement (Agent). |
7 |
37 |
Returned to Drifter (Wanderer). |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
42 |
Attacked by enemies and injured. |
8 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Gain Enemy if Irma Harper don't already have one. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
47 |
Irma Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
A notable academic consults with Irma Harper about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |