Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Isabelle Kabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Isabelle Kabble's scout ship. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
27 |
Moved to a new world. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Explorer) with previous rank. |
4 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
35 |
Isabelle Kabble do not know what happened to Isabelle Kabble. There is a gap in Isabelle Kabble's memory. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
38 |
One of Isabelle Kabble's pieces of art is stolen, and the investigation brings Isabelle Kabble into the criminal underworld. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Isabelle Kabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Isabelle Kabble faith is shaken. |
9 |
45 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Isabelle Kabble faith is shaken. |