3rd Officer Isobel Uleaven  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 52 F 5 (-1) 1 (-2) 3 (-1) 8 (0) 4 (-1) 8 (0)513848
Petite frame
 
Skills
Astrogation 2
Broker 2
Carouse 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 1
Persuade 0
Pilot (Capital Ships) 2
Pilot (Spacecraft) 1
Stealth 0
Steward 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Scout Courier Scout13
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Elfrieda Broderib Contact 0 1 1 1 Tezcat (F/47)
Elfrieda Broderib gained power at the expense of a third party who now blames the character.
Evalyn Mason Ally 3 0 1 0 Tezcat (F/62)
Sadie McNamara Enemy 0 2 1 4 Ne Kraeda ren Kelva (F/88)
Sadie McNamara fell on hard times.
Mathew Reynolds Rival 2 2 3 0 Tezcat (M/83)
Relationship redefined. Contact becomes an rival.
Kim Shapter Enemy 0 3 6 0 Ayansh'i (F/38)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Make an unexpected connection outside Isobel Uleaven's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 23 Befriend a useful ally in one sphere. Gain an Ally.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Risk Isobel Uleaven's fortune on a possibility lucrative deal and win.
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Voluntarily left Merchant Marine
5 34 Became a Scout (Courier).
5 35 Isobel Uleaven's scout ship is one of the first on the scene to rescue the survivors of a disaster but Isobel Uleaven fail to help. Gain an Enemy.
5 35 Severely injured. Owe 5,000 for medical bills.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 41 Perform an exemplary service for the scouts.
7 42 Continued as Scout (Courier).
7 44 Severely injured. Fully recovered. Owe 15,000 for medical bills.
8 44 Became a Drifter (Wanderer).
8 47 Isobel Uleaven run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Returned to Merchant (Merchant Marine).
9 51 Make an unexpected connection outside Isobel Uleaven's normal circles. Gain a Contact.
9 51 Forced to muster out.
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