Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Isobel Wheeler's work ends up coming home with Isobel Wheeler, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Became a Merchant (Broker). |
4 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A series of bad deals and decisions force Isobel Wheeler into bankruptcy. Isobel Wheeler salvages what Isobel Wheeler can. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Attacked by enemies and injured. |
6 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
42 |
Gain Enemy if Isobel Wheeler don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Scarred. Owe 1,250 for medical bills. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Drafted into Engineer/Gunner |
8 |
50 |
Promoted to Drifter (Wanderer) rank 2. |