Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
Scarred. Fully recovered. |
3 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
A police detective or rival criminal forces Jeanne Mcarty to flee and vows to hunt Jeanne Mcarty down. Gain an Enemy. |
4 |
26 |
Failed to qualify for Broker (Merchant). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
30 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
33 |
Survived a risky adventure but gained nothing. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Attacked by enemies that Jeanne Mcarty easily defeat. |
6 |
35 |
Gain Enemy if Jeanne Mcarty don't already have one. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Nearly killed. Owe 45,000 for medical bills. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
A notable academic consults with Jeanne Mcarty about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Jeanne Mcarty secretly provide religious rites for a dying leader or noble, although they do not share Jeanne Mcarty's faith. Gain an Ally in the family and a Rival who disagrees with Jeanne Mcarty's choice. |
9 |
50 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |