Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
29 |
Nearly killed. Owe 17,500 for medical bills. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Gain Enemy if Jimmie Watson don't already have one. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Jimmie Watson refused an offer of inducements to betray Jimmie Watson's faith. Gain 1 enemies. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
39 |
Voluntarily left Holy Warrior |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
41 |
Betrayed by a friend. One of Jimmie Watson's Contacts or Allies betrays Jimmie Watson, ending Jimmie Watson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Gained a contact. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Jimmie Watson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |