Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Joe Barry refused an offer of inducements to betray Joe Barry's faith. Gain 6 enemies. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Joe Barry refuse to secretly provide religious rites for a dying leader or noble, because they do not share Joe Barry's faith. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Courier). |
4 |
32 |
Psychologically damaged by Joe Barry's time in the scouts. |
5 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Opponents of Joe Barry's belief system ambush Joe Barry. |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Continued as Drifter (Wanderer). |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Attacked by enemies that Joe Barry easily defeat. |
8 |
44 |
Gain Enemy if Joe Barry don't already have one. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
50 |
Promoted to Drifter (Wanderer) rank 3. |