Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Imperial trade restrictions force June Arthur out of business. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Attacked by enemies that June Arthur easily defeat. |
5 |
37 |
Gain Enemy if June Arthur don't already have one. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
June Arthur do not know what happened to June Arthur. There is a gap in June Arthur's memory. |
7 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A sudden war destroys June Arthur's trade routes and contacts, forcing June Arthur to flee that region of space. |
7 |
41 |
Gain rebels as Enemy |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
June Arthur accepted an offer of inducements to betray June Arthur's faith. Gain 190,000 in cash. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |