Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
June Henry gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
27 |
Made lifelong friends. Gain 1 Allies. |
3 |
29 |
Dropped out of the merchant academy. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
30 |
A revolution, attack or other unusual event throws June Henry's life into chaos, forcing June Henry to leave the planet. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Refuse to abuse June Henry's position for profit. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
34 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
June Henry is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed June Henry as an Enemy. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
A series of bad deals and decisions force June Henry into bankruptcy. June Henry salvages what June Henry can. |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
42 |
Suffer from a life-threatening illness. |
9 |
42 |
Returned to Merchant (Free Trader). |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
46 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
46 |
Continued as Merchant (Free Trader). |
10 |
49 |
Embroiled in legal trouble. |
10 |
50 |
Forced to continue current assignment. |
10 |
50 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired at age 50. |