Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a feud with a rival criminal organization. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Arrested |
3 |
24 |
Became a Prisoner (Inmate). |
3 |
28 |
Make friends with another inmate; gain them as a Contact. |
4 |
28 |
Continued as Prisoner (Inmate). |
4 |
30 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
32 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Switched to Prisoner (Thug) with previous rank. |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Returned to Prisoner (Inmate). |
7 |
43 |
Vocational Training. |
7 |
44 |
Paroled from prison. |
8 |
44 |
Failed to qualify for Broker (Merchant). |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
48 |
Gained a contact. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Attempted a risky adventure and was wildly successful. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |