Craftsman Kizzie Fuller  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 52 F 3 (-1) 4 (-1) 4 (-1) 10 (1) 7 (0) 3 (-1)344A73
Indiscrete
 
Skills
Admin 0
Art (Presentation) 0
Diplomat 1
Drive (Hovercraft) 1
Engineer (Life Support) 1
Engineer (Power) 2
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Investigate 0
Language 0
Mechanic 1
Profession (Colonist/Farming) 1
Profession (Sports/Golf) 1
Profession (Sports/Motorsports) 1
Recon 0
Science (Social Sciences/Philosophy) 1
Steward 2
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Citizen Worker Craftsman57
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Kizzie Fuller's work ends up coming home with Kizzie Fuller, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 22 Became a Citizen (Worker).
2 26 Kizzie Fuller befriend a superior in the corporation or the colony.
3 26 Continued as Citizen (Worker).
3 30 Advanced training in a specialist field.
4 30 Continued as Citizen (Worker).
4 34 Advanced training in a specialist field.
4 34 Promoted to Citizen (Worker) rank 1.
5 34 Continued as Citizen (Worker).
5 35 Advanced training in a specialist field.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 42 Kizzie Fuller's business expands, Kizzie Fuller's corporation grows, or the colony thrives.
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Continued as Citizen (Worker).
7 45 Advanced training in a specialist field.
7 46 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
8 46 Continued as Citizen (Worker).
8 50 Kizzie Fuller gain experience in a technical field as a computer operator or surveyor.
8 50 Promoted to Citizen (Worker) rank 5.
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