Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Amnesia. |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
29 |
Gained a contact. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
36 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
36 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
37 |
Involved in a gambling ring. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 3. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Pirate (Rogue). |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
43 |
Betrayed by a friend. One of Lauretta Silva's Contacts or Allies betrays Lauretta Silva, ending Lauretta Silva's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Became a Scout (Surveyor). |
9 |
47 |
Moved to a new world. |
9 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
48 |
Voluntarily left Surveyor |
10 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
50 |
Risk Lauretta Silva's fortune on a possibility lucrative deal and win. |
10 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |