Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Lennie Hare join a gambling circle on board. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Attacked by enemies that Lennie Hare easily defeat. |
4 |
34 |
Gain Enemy if Lennie Hare don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
36 |
Attempted a risky adventure and was sent to prison. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
40 |
Hire a new lawyer. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Scout (Courier). |
7 |
45 |
Lennie Hare's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Serve as the courier for an important message from the Imperium. |
8 |
50 |
Promoted to Scout (Courier) rank 2. |