Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Accepted a deal with criminal or other figure under investigation. |
3 |
25 |
Became a Scout (Explorer). |
3 |
28 |
Lenore Fleming survey an alien world. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
32 |
When dealing with an alien race, Lenore Fleming botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Lenore Fleming have no idea what happened to Lenore Fleming – they found Lenore Fleming's ship drifting on the fringes of friendly space. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
36 |
Psychologically damaged by Lenore Fleming's time in the scouts. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Lenore Fleming's Contacts or Allies betrays Lenore Fleming, ending Lenore Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
43 |
Injured. |
8 |
43 |
Failed to qualify for Free Trader (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
44 |
Failed to qualify for Partisan (Shaper Priest). |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
48 |
Continued as Drifter (Barbarian). |
10 |
50 |
Moved to a new world. |