Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Imperial trade restrictions force Leslie Ortiz out of business. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Imperial trade restrictions force Leslie Ortiz out of business. |
6 |
36 |
Failed to qualify for Law Enforcement (Agent). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Gain Enemy if Leslie Ortiz don't already have one. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Find valuable salvage. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Suffer from a life-threatening illness. |
9 |
48 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
49 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |