Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Leslie Ross is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
23 |
An expedition or voyage goes wrong, leaving Leslie Ross stranded in the wilderness. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
26 |
Survived a risky adventure but gained nothing. |
4 |
27 |
Voluntarily left Wanderer |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
28 |
Make an unexpected connection outside Leslie Ross's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
34 |
Given advanced training in a specialist field |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
36 |
Contact with Government. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
46 |
Gained a contact. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 4. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
50 |
Embroiled in legal trouble. |
9 |
51 |
Forced to muster out. |