Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Refuse to abuse Lexie Steen's position for profit. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Lexie Steen foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
38 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Risk Lexie Steen's fortune on a possibility lucrative deal and win. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |