Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Gained a contact. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
28 |
Spend time with an alien race. Gain a contact. |
2 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
31 |
Voluntarily left Wanderer |
3 |
31 |
Became a Scout (Courier). |
3 |
33 |
Serve as the courier for an important message from the Imperium. |
3 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
35 |
Continued as Scout (Courier). |
4 |
36 |
Lida Robson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lida Robson fail to help. Gain an Enemy. |
4 |
36 |
Lida Robson have no idea what happened to Lida Robson – they found Lida Robson's ship drifting on the fringes of friendly space. |
5 |
39 |
Continued as Scout (Courier). |
5 |
40 |
Spend several years jumping from world to world in Lida Robson's scout ship. |
5 |
43 |
Forced to muster out. |
6 |
43 |
Failed to qualify for Free Trader (Merchant). |
6 |
43 |
Submitted to the draft. |
6 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
46 |
Nearly killed. Owe 35,000 for medical bills. |
7 |
46 |
Switched to Scout (Explorer) with the new title Scout and previous rank. |
7 |
50 |
Spend several years jumping from world to world in Lida Robson's scout ship. |
7 |
50 |
Forced to muster out. |