Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Lillian Atkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Scholar (Scientist). |
3 |
27 |
Refuse to join a cheat in some fashion. |
4 |
30 |
Voluntarily left Scientist |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
33 |
A police detective or rival criminal forces Lillian Atkins to flee and vows to hunt Lillian Atkins down. Gain an Enemy. |
5 |
33 |
Switched to Scholar (Physician) with previous rank. |
5 |
34 |
Work leads to a considerable breakthrough. |
5 |
37 |
Promoted to Scholar (Physician) rank 1. |
6 |
37 |
Continued as Scholar (Physician). |
6 |
38 |
Entangled in a bureaucratic or legal morass that distracts Lillian Atkins from Lillian Atkins's work. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Lillian Atkins accepted an offer of inducements to betray Lillian Atkins's faith. Gain 250,000 in cash. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
49 |
Attacked by enemies that Lillian Atkins easily defeat. |
8 |
49 |
Gain Enemy if Lillian Atkins don't already have one. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |