Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Linda Dunn's job. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Given advanced training in a specialist field |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Failed to qualify for Intelligence (Agent). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Moved to a new world. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Linda Dunn's Contacts or Allies betrays Linda Dunn, ending Linda Dunn's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Physician (Scholar). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
43 |
Attempted a risky adventure and was wildly successful. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Voluntarily left Scavenger |
10 |
48 |
Retired. |
10 |
51 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |