Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Lisa Chapman gain experience in a technical field as a computer operator or surveyor. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
32 |
Offered job by a patron. Now owe him a favor. |
6 |
33 |
Entered Merchant Academy with the Business curriculum. |
6 |
35 |
Birth or Death involving a family member or close friend. |
6 |
37 |
Dropped out of the merchant academy. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
38 |
Betrayed by a friend. One of Lisa Chapman's Contacts or Allies betrays Lisa Chapman, ending Lisa Chapman's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Failed to qualify for Performer (Entertainer). |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
39 |
Drafted into Law Enforcement |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Returned to Agent (Law Enforcement). |
9 |
44 |
Advanced training in a specialist field. |
9 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Agent (Law Enforcement). |
10 |
50 |
Lisa Chapman's work ends up coming home with Lisa Chapman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |