Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Star Marine (Marine). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
28 |
A new romantic starts. Gain an Ally. |
3 |
31 |
Continued as Drifter (Wanderer). |
3 |
32 |
Encounter a Psionic institute. |
3 |
32 |
Tested for psionic powers |
3 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
35 |
Continued as Drifter (Wanderer). |
4 |
38 |
Find Ancient Technology. |
5 |
39 |
Continued as Drifter (Wanderer). |
5 |
42 |
Find valuable salvage. |
5 |
43 |
Forced to muster out. |
6 |
43 |
Failed to qualify for Field Researcher (Scholar). |
6 |
43 |
Continued as Drifter (Wanderer). |
6 |
45 |
Betrayed by a friend. One of Lois Brieris's Contacts or Allies betrays Lois Brieris, ending Lois Brieris's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
45 |
Failed to qualify for Colonist (Citizen). |
7 |
45 |
Submitted to the draft. |
7 |
45 |
Became a Scout (Surveyor). |
7 |
46 |
Lois Brieris's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |