Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Lou Dart to flee and vows to hunt Lou Dart down. Gain an Enemy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Lou Dart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
A series of bad deals and decisions force Lou Dart into bankruptcy. Lou Dart salvages what Lou Dart can. |
4 |
24 |
Failed to qualify for Marine Support (Marine). |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
26 |
Lou Dart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Failed to qualify for Field Researcher (Scholar). |
5 |
26 |
Submitted to the draft. |
5 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
29 |
Lost eye or limb. Fully recovered. |
6 |
29 |
Returned to Drifter (Scavenger). |
6 |
30 |
Severely injured. |
7 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
30 |
Continued as Drifter (Scavenger). |
7 |
33 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
8 |
33 |
Failed to qualify for Merchant Academy. |
8 |
33 |
Switched to Drifter (Barbarian). |
8 |
34 |
Find valuable salvage. |
8 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
37 |
Continued as Drifter (Barbarian). |
9 |
40 |
Lou Dart do not know what happened to Lou Dart. There is a gap in Lou Dart's memory. |
10 |
40 |
Failed to qualify for Merchant Academy. |
10 |
40 |
Returned to Drifter (Wanderer). |
10 |
43 |
Lou Dart do not know what happened to Lou Dart. There is a gap in Lou Dart's memory. |
11 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
43 |
Retired at age 43. |
11 |
43 |
Retired. |
11 |
44 |
A new romantic starts. Gain an Ally. |
12 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
48 |
Gained a contact. |
13 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |