Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Lucile Hawkins's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Lucile Hawkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lucile Hawkins fail to help. Gain an Enemy. |
2 |
23 |
Severely injured. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lucile Hawkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Lucile Hawkins's scout ship. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Lucile Hawkins's Contacts or Allies betrays Lucile Hawkins, ending Lucile Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Lucile Hawkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Smuggle illegal items onto a planet. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Bankrupted by a rival. Gain the other trader as a Rival. |