Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Nearly killed. Owe 25,000 for medical bills. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Mahala Halpine's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mahala Halpine fail to help. Gain an Enemy. |
2 |
23 |
Mahala Halpine have no idea what happened to Mahala Halpine – they found Mahala Halpine's ship drifting on the fringes of friendly space. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Returned to Drifter (Scavenger). |
4 |
33 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Became a Entertainer (Performer). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Continued as Entertainer (Performer). |
7 |
45 |
Criticised a questionable political leader on Mahala Halpine's homeworld, causing his downfall. Gain an Enemy |
7 |
45 |
Forced to muster out. |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Mahala Halpine retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |