Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Contact with Government. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
31 |
Gain Enemy if Malvina Whitlock don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Malvina Whitlock's Contacts or Allies betrays Malvina Whitlock, ending Malvina Whitlock's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Entertainer (Artist). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Malvina Whitlock far from home. |
7 |
38 |
Became a Agent (Corporate Agent). |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
42 |
Continued as Agent (Corporate Agent). |
8 |
46 |
Rewarded for a successful mission. |
9 |
46 |
Continued as Agent (Corporate Agent). |
9 |
48 |
Uncover a major conspiracy against Malvina Whitlock's employers. |
9 |
50 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |