Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Moved to a new world. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
4 |
31 |
Gain Enemy if Margaretta Middlemiss don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Betrayed by a friend. One of Margaretta Middlemiss's Contacts or Allies betrays Margaretta Middlemiss, ending Margaretta Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
45 |
Become leader in social movement. |
7 |
45 |
Gain an Ally and an Enemy. |
7 |
46 |
Graduated. |
8 |
46 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
50 |
Make an unexpected connection outside Margaretta Middlemiss's normal circles. Gain a Contact. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |