Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Spend several years jumping from world to world in Marlene Bartley's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Psychologically damaged by Marlene Bartley's time in the scouts. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
A sudden war destroys Marlene Bartley's trade routes and contacts, forcing Marlene Bartley to flee that region of space. |
6 |
41 |
Gain rebels as Enemy |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
44 |
Marlene Bartley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Returned to Merchant (Free Trader). |
8 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
49 |
A new romantic starts. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 2. |