Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Good fortune |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Entertainer (Artist). |
4 |
34 |
Encounter a Psionic institute. |
4 |
34 |
Tested for psionic powers |
4 |
34 |
Promoted to Entertainer (Artist) rank 1. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
42 |
Gain a patron in the arts. Gain an Ally |
6 |
42 |
Promoted to Entertainer (Artist) rank 2. |
7 |
42 |
Continued as Entertainer (Artist). |
7 |
44 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Artist) rank 3. |
8 |
46 |
Continued as Entertainer (Artist). |
8 |
50 |
Join homeworld’s celebrity circles |
8 |
50 |
Gain a contact |
8 |
50 |
Forced to muster out. |