Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Good fortune |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
29 |
Maxine Kennedy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Voluntarily left Line/Crew |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Suffer from a life-threatening illness. |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
39 |
Maxine Kennedy have no idea what happened to Maxine Kennedy – they found Maxine Kennedy's ship drifting on the fringes of friendly space. |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Maxine Kennedy's Contacts or Allies betrays Maxine Kennedy, ending Maxine Kennedy's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Entertainer (Performer). |
8 |
43 |
Join homeworld’s celebrity circles |
8 |
43 |
Gain a contact |
8 |
46 |
Promoted to Entertainer (Performer) rank 1. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
49 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |