Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
Melanie Johnson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
During a battle, defeat or victory depends on Melanie Johnson's actions. The ship suffers severe damage and Melanie Johnson is blamed for the disaster. Melanie Johnson is court - martialled and discharged. |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Gain Enemy if Melanie Johnson don't already have one. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
33 |
Melanie Johnson do not know what happened to Melanie Johnson. There is a gap in Melanie Johnson's memory. |
6 |
33 |
Failed to qualify for Journalist (Entertainer). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
35 |
Refuse to abuse Melanie Johnson's position for profit. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
40 |
Melanie Johnson join a gambling circle on board. |
7 |
41 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
41 |
Continued as Navy (Line/Crew). |
8 |
43 |
Vessel participates in a notable military engagement. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |