Melba Caldwell  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 52 F 2 (-2) 7 (0) 1 (-2) 3 (-1) 11 (1) 5 (-1)2713B5
Gives Up Easily, Effervescent
 
Skills
Admin 0
Advocate 0
Broker 0
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Gambler 1
Leadership 0
Mechanic 1
Navigation 1
Persuade 1
Pilot 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Rogue Thief 01
Navy Line/Crew Able Spacehand13
Drifter Wanderer 01
Entertainer Performer 02
 
Name Type Affinity Enmity Power Influence Species
Emmer Butler Ally 2 0 1 1 Dynchia (F/71)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Spent time maintaining and using heavy vehicles.
2 22 Continued as Citizen (Corporate).
2 23 Moved to a new world.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Voluntarily left Corporate
3 26 Became a Rogue (Thief).
3 28 Betrayed by a friend. One of Melba Caldwell's Contacts or Allies betrays Melba Caldwell, ending Melba Caldwell's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Failed to qualify for Free Trader (Merchant).
4 28 Submitted to the draft.
4 28 Became a Navy (Line/Crew) with the new title Crewman.
4 32 Advanced training in a specialist field.
4 32 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 32 Continued as Navy (Line/Crew).
5 34 Special assignment or duty on board ship.
6 36 Attempted to change assignments.
6 36 Failed to qualify for Engineer/Gunner (Navy).
6 36 Continued as Navy (Line/Crew).
6 37 Nearly killed. Owe 6,250 for medical bills.
7 37 Became a Drifter (Wanderer).
7 41 Melba Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 41 Became a Entertainer (Performer).
8 44 A new romantic starts. Gain an Ally.
9 45 Continued as Entertainer (Performer).
9 49 An investigation, tour, project or expedition goes wrong, stranding Melba Caldwell far from home.
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