Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Moved to a new world. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Rogue (Thief). |
3 |
28 |
Betrayed by a friend. One of Melba Caldwell's Contacts or Allies betrays Melba Caldwell, ending Melba Caldwell's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
34 |
Special assignment or duty on board ship. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Nearly killed. Owe 6,250 for medical bills. |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
41 |
Melba Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
44 |
A new romantic starts. Gain an Ally. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
49 |
An investigation, tour, project or expedition goes wrong, stranding Melba Caldwell far from home. |