Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Melinda Webb's ship is damaged, and Melinda Webb have to hitch-hike Melinda Webb's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
22 |
Advanced training in a specialist field. |
3 |
25 |
Voluntarily left Colonist |
3 |
25 |
Became a Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Melinda Webb's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
30 |
Melinda Webb's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Returned to Scout (Explorer). |
5 |
32 |
Melinda Webb spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
35 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
35 |
Became a Rogue (Thief). |
7 |
37 |
Crime pays off. Gain victim as Enemy. |
7 |
39 |
Promoted to Rogue (Thief) rank 1. |
8 |
39 |
Continued as Rogue (Thief). |
8 |
41 |
Crime pays off. Gain victim as Enemy. |
8 |
43 |
Promoted to Rogue (Thief) rank 2. |
9 |
43 |
Continued as Rogue (Thief). |
9 |
47 |
Good fortune |
9 |
47 |
Promoted to Rogue (Thief) rank 3. |
10 |
47 |
Attempted to change assignments. |
10 |
47 |
Failed to qualify for Enforcer (Rogue). |
10 |
47 |
Continued as Rogue (Thief). |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |