Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Expand the field of Melee (Unarmed), but gain a Rival in Mertie Jemmy's former tutor. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Mertie Jemmy is chosen to represent Mertie Jemmy's faith in a vid show or other highly public forum. |
2 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Mertie Jemmy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
28 |
Became a Merchant (Free Trader). |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
36 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
Mertie Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
42 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
9 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Mertie Jemmy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
46 |
Continued as Believer (Holy Warrior). |
10 |
47 |
Mertie Jemmy faith is shaken. |