Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Gained a contact. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Accepted a deal with criminal or other figure under investigation. |
4 |
29 |
Became a Rogue (Enforcer). |
4 |
30 |
Involved in a gambling ring. |
5 |
33 |
Voluntarily left Enforcer |
5 |
33 |
Became a Entertainer (Performer). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Michelle McDadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Explorer). |
7 |
42 |
Michelle McDadden's ship is damaged, and Michelle McDadden have to hitch-hike Michelle McDadden's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 2 Contacts. Gain 2 Enemies. |
8 |
42 |
Became a Merchant (Free Trader). |
8 |
43 |
Imperial trade restrictions force Michelle McDadden out of business. |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
47 |
Attacked by enemies that Michelle McDadden easily defeat. |
9 |
47 |
Gain Enemy if Michelle McDadden don't already have one. |
10 |
47 |
Voluntarily left Wanderer |
10 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Michelle McDadden have been following false teachings! |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |