Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Make an unexpected connection outside Mildred Hayes's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
A police detective or rival criminal forces Mildred Hayes to flee and vows to hunt Mildred Hayes down. Gain an Enemy. |
3 |
27 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
29 |
Contact with Government. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
32 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Mildred Hayes went above and beyond the call of duty. |
7 |
39 |
Continued as Agent (Corporate Agent). |
7 |
40 |
Befriended by a senior agent. |
7 |
43 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
8 |
43 |
Continued as Agent (Corporate Agent). |
8 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
44 |
Became a Scout (Courier). |
9 |
47 |
Spend several years jumping from world to world in Mildred Hayes's scout ship. |
9 |
48 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Scout (Courier). |
10 |
52 |
When dealing with an alien race, Mildred Hayes have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |