Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Millicent Fleming retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Millicent Fleming refuse to secretly provide religious rites for a dying leader or noble, because they do not share Millicent Fleming's faith. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Enforcer (Rogue). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Millicent Fleming Millicent Fleming's job. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Millicent Fleming's job. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Millicent Fleming's Contacts or Allies betrays Millicent Fleming, ending Millicent Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Physician (Scholar). |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
39 |
Encounter a Psionic institute. |
7 |
39 |
Tested for psionic powers |
7 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
43 |
Betrayed by a friend. One of Millicent Fleming's Contacts or Allies betrays Millicent Fleming, ending Millicent Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Merchant (Free Trader). |
9 |
44 |
Gained a contact. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
51 |
Millicent Fleming's ship or starport is destroyed by criminals. Gain them as an Enemy. |