Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Minerva Tow's life into chaos, forcing Minerva Tow to leave the planet. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Marine (Ground Assault) with previous rank. |
4 |
31 |
Assigned to the security staff of a space station. |
4 |
34 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Marine (Ground Assault). |
5 |
35 |
Minerva Tow is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Minerva Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Switched to Citizen (Worker). |
7 |
40 |
Minerva Tow's business expands, Minerva Tow's corporation grows, or the colony thrives. |
7 |
43 |
Promoted to Citizen (Worker) rank 1. |
8 |
43 |
Voluntarily left Worker |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
49 |
Minerva Tow is caught in the periphery of a scandal. |
9 |
49 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |