Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Gained a contact. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
23 |
Minta Caldwell is rewarded for Minta Caldwell's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Minta Caldwell learn something Minta Caldwell should not have – a corporate secret, a political scandal – which Minta Caldwell can profit from illegally. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Minta Caldwell befriend a superior in the corporation or the colony. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Voluntarily left Colonist |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Good fortune |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
42 |
Minta Caldwell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Retired. |
7 |
43 |
Gained a contact. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
49 |
Gained a contact. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |