Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Criticised a questionable political leader on Mollie Carr's homeworld, causing his downfall. Gain an Enemy |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Criticised a questionable political leader on Mollie Carr's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Refused to criticise a questionable political leader on Mollie Carr's homeworld. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Gained a contact. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Mollie Carr do not know what happened to Mollie Carr. There is a gap in Mollie Carr's memory. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
40 |
Given specialist training in vehicles. |
7 |
43 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
47 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
9 |
47 |
Continued as Agent (Intelligence). |
9 |
49 |
Established a network of contacts. Gain 2 contacts. |
9 |
51 |
Promoted to Agent (Intelligence) rank 3. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |